Get your cups in a row. Swallow theirs to get there. And be careful what you lift: whatever was hiding underneath is back in the game.
Computer level: Normal
Pick a board
How it works
One thing per turn. Put a new cup down, or move one of yours.
Bigger swallows smaller. The little one stays hidden underneath.
Lift with care. Uncover their row and they win.
Two computers playing
How to play
Line up your pieces. Four in a row wins on the 4×4 board, three in a row on the 3×3. Rows, columns and diagonals all count.
On your turn, do one thing. Put a new piece on the board, or move one of your pieces that is already there to any other square.
Bigger gobbles smaller. A piece can land on top of any smaller piece, yours or theirs. The piece underneath stays there, hidden.
Careful what you lift. Move a piece and whatever was under it is back in play. If that completes your opponent's line, they win, unless the piece you lifted lands back on that line.
Classic only: your pieces start in three nested stacks, so the big ones come out first. A new piece must go on an empty square; the one exception is that it may gobble a piece in a line where your opponent already shows three.
Field Goal (Touchdown and Bridge, 5×5): no rows to make. Coral heads for the top edge, blue for the bottom. A new cup can only enter on your own home row. A cup on the board moves one square in any direction and must land next to another of your cups, so you cross the board as a chain. Bigger still swallows smaller, and a swallowed cup is nobody's. Touchdown: get any one cup onto the far row. Bridge: make an unbroken chain of your cups from your home row to the far row. A player with no legal move loses.
Chaos 5×5: five sizes of cup, fifteen each. Four in a row anywhere on the board wins, and a new cup can gobble straight from your hand.
The same position three times is a draw. Drag to look around the board, scroll to zoom.